Dan Houser and Lazlow Jones weigh in on the future of physical games
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Dan Houser and Lazlow Jones weigh in on the future of physical games

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(Update: )
English video game producer
American radio personality
  • Dan Houser and Lazlow Jones discussed the physical versus digital games debate at SDCC.
  • Houser emphasized the importance of updates in digital games, while Lazlow appreciated the convenience of downloading games.
  • Their insights reflect a broader industry shift, highlighting the ongoing relevance of physical media.
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In July 2026, at the San Diego Comic-Con (SDCC), Dan Houser, co-founder of Rockstar Games, and Lazlow Jones, a longtime writer for the company, shared their thoughts on the ongoing debate surrounding physical versus digital video games. This discussion gained traction following Rockstar's announcement that Grand Theft Auto 6 would not include a physical disc, a decision that sparked significant conversation among gamers and industry professionals alike. Additionally, Sony's recent declaration that it would cease production of physical game discs after January 2028 further fueled the discourse on the future of gaming media. During their conversation with IGN, Houser expressed a neutral stance on the preference for physical or digital formats, stating, "If people want that, companies should provide it." He acknowledged the advantages of digital releases, particularly the ability to update and fix games post-launch, which he believes has positively impacted game quality. Lazlow echoed this sentiment, reminiscing about the nostalgic experience of inserting a disc into a console while also appreciating the convenience of downloading games for travel, such as on a Steam Deck during long flights. The duo's insights reflect their current work at Absurd Ventures, where they are involved in creating physical media, specifically comic books. Lazlow highlighted the distinct creative process involved in producing physical products compared to digital formats, emphasizing the fulfillment that comes from having a tangible item to showcase. Houser added that he has a fondness for physical media, indicating that despite the industry's shift towards digital, there remains a significant appreciation for physical formats among creators. The conversation at SDCC illustrates the broader implications of the shift from physical to digital media in the gaming industry. As companies like Rockstar and Sony adapt to changing consumer preferences and technological advancements, the debate over the value of physical games continues to resonate with gamers. The perspectives shared by Houser and Lazlow not only shed light on their personal preferences but also highlight the ongoing evolution of the gaming landscape, where the balance between physical and digital media remains a critical topic of discussion.